The more open world you get to manoeuver in Metal Gear Solid, the better it gets and The Phantom Pain gives us the most open world.
Kojima, the creators of The Metal Gear Solid have never been happy with the series being just one thing. It’s difficult to see it anything other than a genuine game with a typical yet original story.
Original elements of MGS; cinematic storytelling, tactical stealth, political agenda are all the things that defined it. They have been stolen, chopped up and copied by just about everyone else. It is easy to call out Splinter Cell as the main culprit here but Assassin’s Creed, Batman, and Uncharted are all just as guilty.
The years since Metal Gear Solid 4 have left behind a Phantom Pain, yes, pun intended, and some missing “limbs”, again, yes pun intended. It is interesting to notice how the elements that were the heart and soul of Metal Gear Solid haven’t gone – instead they have been incorporated with even newer and fresher elements. Kojima has plucked a page from his competitors’ books and raided their innovations to create what could be the most memorable action adventure game ever made.
Game Play Brief
Metal Gear’s, Phantom Pain’s complex story leaves almost every player scratching their heads trying to understand how the story connects. It is best to start with the previous series first.
Once again you’ll control Snake, also, Punished Snake, who’s voiced by none other than Jack Bauer himself, Kiefer Sutherland. As is custom, Phantom Pain’s story appears to be another generous slice of military sci-fi melodrama with some hefty Japanese seasoning. From the previous series we’ve seen torture, blood diamonds and child soldiers mixed together with treks across Afghanistan, robot arms and flying people and … you get the idea.
Years have passed since the mysterious hospital sequence and now we join the protagonist, Big Boss, who now operates under the name Venom Snake and The Diamond Dogs, his band of mercenaries. After the events of Ground Zero (The game’s first chapter), he and his old comrade are out for revenge. It takes on multiple story lines. As Snake plots for revenge he is entwined in the Soviet War in Afghanistan. Phantom Pain is as complicated as ever with a bowl of plot twists. You’ll be forgiven for getting lost in confusion as the episodes progress.
Obvious comparisons can be drawn to the likes of Far Cry 3 and Red Dead Redemption. The plethora of Jeeps you can ride around in and the gorgeous deserts of Afghanistan make this series one of the very few truest military action dramas. The series iconic blend of stealth and action are anchored within its features.
Perhaps one of the most memorable moments in The Phantom Pain is when Snake bursts out of a box before tranquillizing a guard. This is a good sign that the game still maintains its original identity in the face of a changing industry – something that resonates well with true Metal Gear Solid fans.
A key tip when playing the game is to consider weather and time of day before sneaking around the enemy.
The Mother Base and the Open World
The size of the Phantom Pain’s map immediately dwarfs out any previous game in the series. This is a great upgrade from the previous series which makes it the first time that Snake has had an expanse world to sneak around in – and we all agree, it’s a welcoming change. There are still huge amounts of tactical freedom, weather cycles, and horses though.
The greatest addition to the game besides its open world is its central location – Mother Base. This is a huge fortified platform built out at sea and is the game’s hub. At the base, you can talk to characters, train and spur with soldiers and even upgrade defenses.
Mother Base can be attacked and sieges do happen in different ways. Your forces and investment in defenses are what will determine whether the sieges are successful or not. The Mother Base provides storage for stuff like; defenses, equipment, and vehicles that you pick up in the deserts of Afghanistan. This is just a provision that the game makes for customizing the base.
MGS V appears to be a sequel to MGS III in all sorts of ways. MGS III took place in 1964 while MGS V takes place in 1975 and later in 1984.
PC Recommended System Requirements
- OS: Windows 8.1 64 Bit
- Processor: Intel Core i7-4790 3.6 GHz
- RAM: 8 GB
- Video Card: NVIDIA GTX 660 2 GB or AMD HD7870 2 GB
- HDD Space: 28 GB